Jul 28, 2005, 04:50 AM // 04:50
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#1
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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player NPC's
Every amusement park has mascots... low paid grunts who sweat all day in poorly ventilated rubber suits, kicked by children and dieing slowly from a daily accumulated heat stroke.
I would like to see Anet have some player NPC's. A few quest givers that (not always on and not always in the same city) that are truly interactive, whose quests may change depending on your level and whose rewards may change depending on what they have in stock. Something to add a truly random feature to the game.
I know this would be tough to implement... but it wouldn't be impossible...
What if Rurik was real, and could respond everytime I call him a lazy potato or remind him that the only reason he misses his childhood Ascalon is because of his intimacy with the sheep?
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Jul 28, 2005, 11:36 AM // 11:36
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#2
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Surface Warfare and Tactics
Profession: E/N
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There should be a repeatable mission where you just beat the crap outta Rurik.
Hell, it doesn't even have to give exp.
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Jul 28, 2005, 03:22 PM // 15:22
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#3
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Frost Gate Guardian
Join Date: Jul 2005
Guild: Requiem Lords
Profession: R/Me
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Nice idea - however a player NPC is something of an oxymoron is it not?
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Jul 28, 2005, 03:32 PM // 15:32
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#4
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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Quote:
Originally Posted by Iceciro
There should be a repeatable mission where you just beat the crap outta Rurik.
Hell, it doesn't even have to give exp.
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LoL... calls for party for that one may even drown out the traders who are too uneducated to know what a trade channel is
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Jul 28, 2005, 03:45 PM // 15:45
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#6
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Desert Nomad
Join Date: May 2005
Location: European Server or International
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I think it would be super cool if you had a quest that had a player ally (NPC/Anet) who at the end turned aggro on you and gave you a hell of a surprise
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